This one is good around Halloween, especially.Play my easy prep Christmas games for the classroom to celebrate the holiday season with your students. Here is another silly game that is perfect for when you are in the middle of carpet time and something comes up that you need to take care of for just a moment. Graveyard! (A Shorter Game For Keeping a Class Busy While the Teacher Takes Care of Something Quick) The children in my class last year loved playing this game so much that they would whine about it if we didn’t get a chance to play during the day! And, sometimes while a few of them were waiting for their parents to pick them up at the end of the day, they would play it while they waited! They would even play it when there were only TWO children in the room! You wouldn’t believe how dramatically they would think and think before they would choose that other person! I even had a child play it once by herself! She got a couple of dolls and bears from the playhouse, put them on the carpet squares, and proceeded to pick the “quietest” one! (Don’t ask me how she made THAT decision! Ah, the wonders of the Kindergarten imagination!) * If my “starter” is absent or busy with something, then I usually have my helper of the day start the game. If you can find a small one that has a place to attach a little dry erase marker with an eraser on the end of it, then it will be really quick and easy to write it down each time. * Keep track of who gets to be the next “starter” on a small white board and pin it to a wall or bulletin board nearby your teacher chair. Don't let the person in the chair be the starter next time, or kids may sit and "stall," refusing to choose someone- usually because they hope to be the starter next time! When you are done managing your DISTRACTION: have the person in the chair choose someone to start the game next time. If I notice kids stalling, I call out, “Okay, I’m going to count to three, and then I will pick for you!” That always does it. No “stalling” allowed (you can’t just sit there and pick no one, or the teacher will choose for you. Boys must pick girls, and girls must pick boys. He gets to sit in the teacher chair and picks the next quietest person to sit in the teacher chair. The person that gets chosen by the starter gets to be the next leader. Choose one child to be the "starter." This child gets to sit in your teacher chair and chooses the quietest person in the room.Ģ. A DISTRACTION that pulls you away from teaching your class for a minute or two- like a child wetting his pants, or a parent that MUST talk to you right away, in private!ġ. (FYI, I do get commissions for the SitSpot links mentioned in this post!)Ĭlick here to find out how to play the Quiet Game- a game no early childhood teacher should ever be without! LOL!Ģ. to the floor, assigning each child a certain word to stand on. This works well with SitSpots or even just by taping names or sight words, etc. I have had a few classes (or students) that did best when they had actual places in line that they were assigned to stand or walk in every time. * Children usually have better luck waiting in line when the ones that are the "most social" don't wind up right next to each other. * Wait until everyone is quiet in line before bringing them in (or sending them to line up) and remind them again of the reward when the game starts. My class would break into WILD CHEERS if they made it! When everyone is settled and seated for the next activity, you're done! Praise the kids if they got it right. Unfortunately, some kids actually seemed to enjoy the "power" of being able to derail this activity, although I can't really figure out why. To make this work, I sometimes gave the extra playtime minutes to those that were quiet, rather than take the reward away from the whole class. If they do, the whole class earns a reward, such as an extra five minutes of playtime.Ģ. Everyone must walk into or out of the classroom without saying a single word. Every time we came into the classroom, (or lined up to go out,) they were very noisy, and the only thing that stopped them was negative consequences, which I hated!ġ. This is a game that I made up one year when I had a particularly “chatty” and social class. "The Don’t Say a WORD Game” (A Game for Transitions)
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